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EAE Lecture Series – “Failure to Communicate”

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Writer Randall Packer wrote: “Eva and Franco Mattes, enfant terribles of Net Art and now godparents of the digital natives (they set the stage for the erosion of privacy long before the emergence of social media), have been exposing all aspects of the digital life – the embarrassing, the narcissistic, the fearless, the gross, the voyeuristic, the insipid, the heartless, …

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EAE Lecture Series – “Doing Science with Games”

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The EAE Game Lecture Series Presents:Title: Doing Games With Science: The Science of Designing and Developing Human Computation Games Speaker: Kristin Siu Date: Feb 6, 3:30-4:30pm Location: Building 72, RM 115 Open to the public Description: From tagging cat images to folding proteins, players have solved a variety of difficult crowdsourcing and scientific problems with games. Making these games --- ...
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EAE Lecture Series – “Different by Design”

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The EAE Game Lecture Series Presents:Title: Different by Design: The Theory and practice of Crafting Alternative Video Game Controllers & Storytelling Speaker: Eddie Melcer Date: Feb 1, 3:30-4:30pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: In a general sense, alternative controllers circumvent the use of standard input control schemes (e.g., gamepad or keyboard and ...
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EAE Lecture Series – “Cardboard Fantasies”

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Alf Seegert is a professor, game designer, and game writer. His courses for the University of Utah Department of English include Video Games and Storytelling, Literature and Video Games, and Fantasy: The Lord of the Rings on Page and Screen. He has designed ten published board games, among them Fantastiqa, The Road to Canterbury, Trollhalla, and Dingo’s Dreams. He is …

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EAE Lecture Series – “Call of Duty Analytics”

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The EAE Game Lecture Series Presents:Title: Call of Duty Analytics Speaker: Justin Shacklette Date: Jan 29, 5-6pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: Call of Duty is one of the biggest entertainment franchises in history. Every single game you play generates megabytes upon megabytes of data. Go behind-the-scenes with one of Activision’s data ...
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EAE Lecture Series – “More Than a Movie”

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The EAE Game Lecture Series Presents:Title: More Than a Movie: Cinematic Design in Games Speaker: Ashley Kuhl Date:Jan 25, 5-6pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: Cinematic design in games, while a very niche field, is an important addition to narrative games that visually communicate the story. But unlike film, it's still a ...
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EAE Lecture Series – “Games as Psychedelic Experiences”

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The EAE Game Lecture Series Presents:Title: Games as Psychedelic Experiences Speaker: Cory Davis Date: Nov 16th, 5-6pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: An invitation to consider the unmatched power of games to create intense, emotionally affecting, even hallucinatory experiences. Let's take a strange trip through psychedelic movements past and present and discuss ...
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EAE Lecture Series – “Queer/Punk/#Alt”

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Dear Games explores what it means to bring games into a diverse intergenerational dialogue, investigating what historical feminist communities can offer emerging generations of feminists and vice-versa. Looking back on the first two years of the project, GA Tech PhD student and researcher Sarah Schoemann will address the tensions and opportunities of exploring games culture while maintaining intersectional feminist, anti-racist …

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EAE Lecture Series – “Designing with Purpose”

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The EAE Game Lecture Series Presents:Title: Designing with Purpose with Steve Dolan Date: Oct 26th, 5-6pm Location: EAE Games Studio (Building 72, Level 2) Open to the public Description: Video games are filled with possibility, infinite options. To be an effective video game designer you must clearly articulate meaningful goals and, when they are executed properly, show how they will ...