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“Data Driven Game Development” by Chris Rawson

In Speaker Series, Talks by

When: November 17, Noon-1pm Where: EAE Games Studio (Building 72, Level 2) Who:    Open to the public Data Driven Game Development --------------------------------------------- Game development is a very iterative process and it is increasingly the case that iteration and tuning continues on after the launch of a title. Decoupling your game data from your game logic and platform code can ...
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Works of Game: Exploring the Intersection of Art and Games with John Sharp

In 2016, Speaker Series, Talks by

Tuesday, April 19 4-5pm CTIHB 109 Games, Game Art, Artgames and Artist’s Games: A Look at the Intersections of Play and Art Though games have been a part of fine art explicitly and implicitly since at least the early twentieth century, more often than not, they have been evaluated using the aesthetics and critical valuations of the prevailing artforms of the time …