The EAE Game Lecture Series Presents:
Title: The Meaning of Play with Chris Bateman
Date: April 12, 2017
Location: EAE Masters Game Studio
Time: 5-6 pm
Videogames are the new kid on the block when it comes to play, but what does it mean to play a videogame? What does it mean to play any game of make-believe? Can we be said to ‘play’ a novel or a movie, even a painting? Which animals play? And what does it mean to play in the first place?
In this engaging hour-long presentation, award winning game designer and acclaimed philosopher Dr. Chris Bateman takes you on an imaginative voyage through five hundred million years of play, using the latest empirical and philosophical research to trace the aesthetic motives that inspire beings to pursue play, and the lineages connecting the different kinds of play that these motives brought about.
The journey will look at the aesthetic motives of the first multi-cellular life forms back in the Cambrian, how early wolves created new meanings for play a million years ago, the relationship between games today and games five millennia in the past, and how humans continue to create new and different means to – and meanings of – play.
Chris has been writing and designing games all his life, and has nearly fifty published game credits. He won the IGDA’s MVP Award for his contributions to the games industry, and he was the first person in the world to receive a doctorate in the aesthetics qualities of play and games. His most recent book is Wikipedia Knows Nothing (available as a free PDF), which claims that knowledge is best understood as a practice. He runs the award winning games consultancy International Hobo Ltd, is a Visiting Professor at LCAD in California, as well as teaching and conducting research at the University of Bolton in the United Kingdom.