Master Games Studio

The Entertainment Arts and Engineering: Master Games Studio (EAE:MGS) offers a master’s level graduate program focused exclusively on game development. The aim of the Master of Entertainment Arts and Engineering degree (MEAE) is to produce graduates ready to design, develop, create assets, and provide leadership for the video game industry of today and tomorrow.

We offer four separate tracks and a joint degree with the School of Business (Hover over for more):

Game Engineering

Game Engineering

Students in this track focus on the technical aspects of video game development including game engines, graphics, artificial intelligence, and novel input devices. Typically, students who are admitted into this track will have an undergraduate degree in computer science or similar, and some game development.

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Game Production

Game Production

Students can focus on a variety of areas in this track (project management, design, business development/marketing or any combination thereof), but the typical producer is focused on facilitating game creation. Successful applicants to the Production Track can come from a wide variety of backgrounds, but usually have some experience in game development.

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Technical Arts

Technical Art

Students in the Tech Art track focus on 3D modeling, rigging, and motion capture, as well as extend their proficiency in various types of game programming. Successful applicants to this track typically have a significant experience with programming or with 3D modeling.

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MBA/MEAE Dual Degree

MBA/MEAE Dual

This three-year, 84-credit-hour curriculum will have students designing, creating, and ultimately publishing their games through EAE’s studio simulation program, but with the MBA/MEAE dual degree, students will also acquire the necessary business skills to start or run game-centric businesses.

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